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Get Started with Augmented and Virtual Reality for Learning
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This guide is intended for newcomers to augmented and virtual reality that wish to learn about these technologies and use them in teaching, training, and learning. Appropriate for both educators and trainers, this guide focuses on free and open source websites and apps to allow anyone to get started quickly and easily, and with no coding required.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Material Type:
Module
Textbook
Date Added:
01/02/2020
Global Atmospheric Circulation Patterns - Analyzing TRMM Data
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Prior to this assignment, students read Chapter 2 (Earth's Climate System Today) of W. Ruddiman's Earth's Climate book and online information about the TRMM dataset. In the computer lab, students download the instructions and the pre-processed dataset from course website. The lab assignment consists of GIS raster algebra operations used to generate average precipitation rasters and to calculate anomalies. Throughout the assignment, students are asked to interpret and explain global precipitation patterns.

Subject:
Education
Educational Technology
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Homework/Assignment
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Date Added:
04/12/2023
#GoOpen Phase 1: Set Goals and Strategy
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#GoOpen Launch Packet: Phase 1

#GoOpen Districts that choose to implement openly licensed educational resources when existing resources are due for renewal start by putting together a team of people at the district level to review and evaluate the resources and what is needed. The team decides which content areas and grade levels might be appropriate candidates for replacement by openly licensed educational resources. The team then decides whether to curate existing resources, create new ones, or implement a combination of the two. It also decides how they will organize and incorporate the new resources into the district’s digital learning infrastructures.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Date Added:
06/12/2023
#GoOpen Phase 2: Selecting and Organizing a Team
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#GoOpen Launch Packet, Phase 2: In selecting and organizing an implementation team, #GoOpen Districts identify key stakeholders from across the district to play important roles in creating, curating, and leading the transition to openly licensed educational resources. Once selected, the #GoOpen team works together to determine the appropriate roles and responsibilities for each member of the team and to organize its work.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Office of Educational Technology
Date Added:
06/12/2023
#GoOpen Phase 3: Putting in Place a Robust Infrastructure for Learning
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Public Domain
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#GoOpen Launch Packet, Phase 3: #GoOpen Districts that implement openly licensed educational resources at scale need a robust and comprehensive infrastructure for learning that supports high-speed access to resources and devices for both students and teachers in school and at home. In determining their district’s digital readiness, #GoOpen teams take infrastructure into consideration in the early stages of planning to ensure that the infrastructure is reliable and secure, and that every student has equitable access to the resources.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Office of Educational Technology
Date Added:
06/12/2023
#GoOpen Phase 4: Ensuring High Quality Learning Resources
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Public Domain
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This Launch Packet is designed for districts that have decided to implement a systematic approach to incorporating openly licensed educational resources into their curriculum by becoming a #GoOpen District. This is Phase 4 of the systematic approach.

Subject:
Education
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Office of Educational Technology
Date Added:
06/12/2023
Google My Maps: Simple Quantitative Analysis
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This activity focuses on one of the many free web mapping applications available: Google My Maps. Google My Maps allows you to create personalized maps, complete with linked photographs and YouTube videos. However, Google My Maps also includes a series of tools for simple quantitative analysis, for example to find the latitude and longitude of a location or the length and area of a geographic feature (e.g. a stream or a glacier).

Subject:
Education
Educational Technology
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Date Added:
04/12/2023
Hands-On AI Projects for the Classroom: A Guide for Computer Science Teachers
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The projects in this guide use a student-driven approach to learning. Instead of simply learning about AI through videos or lectures, the students completing these projects are active participants in their AI exploration. In the process, students work directly with innovative AI technologies, participate in “unplugged” activities that further their understanding of how AI technologies work, and create various authentic products—from machine learning models to video games—to demonstrate their learning.

Project 1: Programming with Machine Learning
Project 2: AI-Powered Players in Video Games
Project 3: Using AI for Robotic Motion Planning
Project 4: Machine Learning as a Service

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
04/05/2024
Hands-On AI Projects for the Classroom: A Guide for Elementary Teachers
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This guide provides student-driven projects that can directly teach subject area standards in tandem with foundational understandings of what AI is, how it works, and how it impacts society.

Instead of simply learning about AI through videos or lectures, the students completing these projects are active participants in their AI exploration. In the process, students work directly with innovative AI technologies, participate in “unplugged” activities that further their understanding of how AI technologies work, and create various authentic products—from presentations to designing an AI robot—to demonstrate their learning.
• Project 1: What AI Does Well and Does Not Do Well
• Project 2: Training Data and Machine Learning
• Project 3: Senses vs. Sensors
• Project 4: Navigation and AI

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
04/05/2024
Hands-On AI Projects for the Classroom: A Guide for Secondary Teachers
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This guide provides student-driven projects that can directly teach subject area standards in tandem with foundational understandings of what AI is, how it works, and how it impacts society. Several key approaches were taken into consideration in the design of these projects. Understanding these approaches will support both your understanding and implementation of the projects in this guide, as well as your own work to design further activities that integrate AI education into your curriculum.

Project 1: AI Chatbots
Project 2: Developing a Critical Eye
Project 3: Using AI to Solve Environmental Problems
Project 4: Laws for AI

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
04/05/2024
Hands-On AI Projects for the Classroom: A Guide on Ethics and AI
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In this guide, students’ exploration of AI is framed within the context of ethical considerations and aligned with standards and concepts, and depths of understanding that would be appropriate across various subject areas and grade levels in K–12. Depending on the level of your students and the amount of time you have available, you might complete an entire project, pick and choose from the listed activities, or you might take students’ learning further by taking advantage of the additional extensions and resources provided for you. For students with no previous experience with AI education, exposure to the guided learning activities alone will create an understanding of their world that they likely did not previously have. And for those with some background in computer science or AI, the complete projects and resources will still challenge their thinking and expose them to new AI technologies and applications across various fields of study.

Project 1: Fair's Fair
Project 2: Who is in Control?
Project 3: The Trade-offs of AI Technology
Project 4: AI and the 21st Century Worker

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
04/05/2024
How to Create SUPER Slideshows!
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A colourful and fun superhero-themed slideshow presentation designed to teach students how to create effective slideshow presentations. A Google slides presentation that you can adopt / adapt for your classroom. Best suited for grades 5-8 but may work in higher grades too.

Outlines 7 tips for effective slideshow presentations:

1. Fantastic Fonts
2. Stupendous Size
3. Terrific Text
4. Cool Colours
5. Glorious Graphics & Videos
6. Sensational Slides
7. *BONUS* Incredible Interactions

Subject:
Arts and Humanities
Business and Communication
Communication
Education
Educational Technology
Elementary Education
English Language Arts
Graphic Design
Literature
New Media and Technology
Visual Arts
Visual Arts and Design
Material Type:
Activity/Lab
Diagram/Illustration
Homework/Assignment
Lecture Notes
Lesson
Student Guide
Teaching/Learning Strategy
Date Added:
04/06/2023
I Bacini Culturali e la progettazione sociale orientata all’Heritage-Making, tra Politiche giovanili, Innovazione sociale, Diversità culturale
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Il volume rappresenta la tappa finale della prima stagione di implementazione del Progetto ABACUS (giugno 2019 - settembre 2020), sostenuta dal finanziamento pubblico garantito dalla Regione Siciliana e dalla Presidenza del Consiglio dei Ministri. In tal senso, la pubblicazione raccoglie sia una sezione di materiali di discussione critica sul percorso progettuale e sui primi esiti maturati, sia una ricca parte di contributi tematici offerti da referenti istituzionali, studiosi ed esperti, docenti accademici e ricercatori, professionisti e rappresentanti di organismi del Terzo settore Sono state così affrontate ed esaminate differenti tematiche e problematiche socio-culturali e socio-economiche, e prospettive e approcci metodologico-operativi tra loro affini e convergenti, che si sviluppano a cavallo delle politiche sociali, giovanili e culturali, della progettazione sociale e culturale, dell'innovazione sociale e della diversità culturale, in differenti contesti socio-territoriali siciliani e italiani, con una particolare attenzione per quelle iniziative che rappresentano casi paradigmatici in cui le istanze istituzionali, della ricerca, dell'educazione e della formazione si incontrano con le aspettative dei pubblici differenziati e, specialmente, delle giovani generazioni, anche sull'orizzonte della innovazione dell'occupazione giovanile.

Subject:
Agriculture and Natural Resources
Anthropology
Applied Science
Archaeology
Architecture and Design
Art History
Arts and Humanities
Business and Communication
Career and Technical Education
Communication
Computer Science
Computer, Networking and Telecommunications Systems
Culinary Arts
Cultural Geography
Earth and Space Science
Ecology
Education
Educational Technology
English Language Arts
Environmental Studies
Ethnic Studies
Graphic Arts
Higher Education
History
Hospitality, Tourism and Social Service Careers
Hydrology
Information Science
Languages
Law
Life Science
Management
Marketing
Mathematics
Measurement and Data
Performing Arts
Philosophy
Political Science
Psychology
Public Relations
Social Science
Social Work
Sociology
Special Education
Visual Arts
Visual Arts and Design
World Cultures
World Languages
Material Type:
Activity/Lab
Assessment
Case Study
Diagram/Illustration
Primary Source
Teaching/Learning Strategy
Textbook
Date Added:
04/05/2023
ICT Essentials for Teachers (Zimbabwe)
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This course is designed to provide teachers with the skills and competencies needed to both incorporate information and communications technology (ICT) in their teaching as well as to use it for their professional development.

The course covers a wide range of thematic areas, from basic computer use and maintenance (including hardware, software, applications and troubleshooting) through to internet, email, and social media in the educational context. Through the course, teachers will develop the skills to understand, evaluate and operationalize ICT within the context of related national educational policies, integrate ICT in education from a pedagogical perspective, manage learners’ project-based learning (PBL) activities in a technology-enhanced environment and even integrate ICT into the curriculum.

Subject:
Education
Educational Technology
Material Type:
Unit of Study
Author:
UNESCO
Date Added:
05/12/2023
ICT and the physical learning environment (تكنولوجيا المعلومات والاتصالات وبيئة التعلم المادية )
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By the end of this unit teachers should be able to:

Technological literacy 5- (a) Integrating the activity of using computer labs in teaching activities on a continuous basis.

Technology Literacy 5- (b) Work to manage the process of using complementary information and communication technology resources with individuals and small groups of students in the regular classroom so that other educational activities in the classroom are not disrupted.

Deepening knowledge 5- (a) Placing and organizing computers and other digital resources in the classroom so that learning activities and social interactions are supported and enhanced among the classroom students.

بحلول نهاية هذه الوحدة ، يجب أن يكون المعلمون قادرين على:

محو الأمية التكنولوجية 5- (أ) تكامل نشاط استخدام معامل الكمبيوتر في الأنشطة التعليمية بشكل مستمر.

محو الأمية التكنولوجية 5- (ب) العمل على إدارة عملية استخدام موارد تكنولوجيا المعلومات والاتصالات التكميلية مع الأفراد والمجموعات الصغيرة من الطلاب في الفصول الدراسية العادية حتى لا تتعطل الأنشطة التعليمية الأخرى في الفصل.

تعميق المعرفة 5- (أ) وضع وتنظيم أجهزة الكمبيوتر والموارد الرقمية الأخرى في الفصل الدراسي بحيث يتم دعم وتعزيز الأنشطة التعليمية والتفاعلات الاجتماعية بين طلاب الفصل.

Subject:
Education
Educational Technology
Material Type:
Unit of Study
Author:
AUC
UNESCO Cairo
Date Added:
05/12/2023
Introducing Industry 4.0 to SMEs – practical implementation paper
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Copyright Restricted
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This educational resource provides essential information for implementation of Industry 4.0 in SME’s environment in the form of a collection of “recipes” suitable for SMEs that can be directly used by the owners and managers of SMEs. It includes practical approaches that support SMEs in the implementation of Industry 4.0 taking advantage on the decreasing costs of technologies like 3D printing, robotics, Augmented Reality, etc.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Education
Educational Technology
Engineering
Material Type:
Case Study
Diagram/Illustration
Lecture Notes
Module
Date Added:
04/11/2023
Introduction to Air Photos in Geologic Remote Imaging
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An introduction to a wide variety of aerial photos and interpretation of geomorphology and geologic relationships.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Date Added:
04/12/2023
Introduction to Civic Online Reasoning for Distance Learning
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CC BY
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This collection of lessons represent adapted and remixed instructional content for teaching media literacy and specifically civic online reasoning through distance learning. These lessons take students through the steps necessary to source online content, verify evidence presented, and corroborate claims with other sources.

The original lesson plans are the work of Stanford History Education Group, licensed under CC 4.0. Please refer to the full text lesson plans at Stanford History Education Group’s, Civic Online Reasoning Curriculum for specifics regarding background, research findings, and additional curriculum for teaching media literacy in the twenty-first century.

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Education
Educational Technology
English Language Arts
Information Science
Journalism
New Media and Technology
Reading Informational Text
Social Science
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Interactive
Lecture Notes
Lesson Plan
Date Added:
03/30/2023
Introduction to EARDAS IMAGINE
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This exercise is designed to introduce students 1) how to prepare an image for Chemung County, Elmira, NY using one Landsat scene downloaded from USGS Global Visualization Viewer (http://glovis.usgs.gov/); and 2) how to display and acquire basic image information with Erdas Imagine.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Date Added:
04/12/2023