Updating search results...

Search Resources

1525 Results

View
Selected filters:
  • Computer, Networking and Telecommunications Systems
Design Your Own Nano-Polymer Smartphone Case
Read the Fine Print
Educational Use
Rating
0.0 stars

Students design and create their own nano-polymer smartphone or tablet case. Students choose their design, mix their nano-polymer (based in silicone) with starch and add coloring of their choice. While thinking critically about their design, students embed strings in the nano-polymer to optimize both case strength and flexibility. Students may apply strings in a variety of ways in order to maximize their individual design’s potential. Determining the best mixing ratio is also key for success in this challenge.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
MakerChallenges
Date Added:
03/07/2019
Designing Computational Biology Workflows with Perl
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This material introduces Linux File System structures and demonstrates how to use commands to communicate with the operating system through a Terminal program. Basic program structures and system() function of Perl are discussed. A brief introduction to gene-sequencing terminology and file formats are given.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Lecture Notes
Provider:
CUNY Academic Works
Provider Set:
Queensborough Community College
Date Added:
05/01/2019
Designing Computational Biology Workflows with Perl
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This manual guides the instructor to combine the partial files of the virtual machine image and construct sequencer.ova file. It is accompanied by the partial files of the virtual machine image.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Activity/Lab
Lecture Notes
Provider:
CUNY Academic Works
Provider Set:
Queensborough Community College
Date Added:
04/11/2023
Designing Computational Biology Workflows with Perl
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This material introduces the AWS console interface, describes how to create an instance on AWS with the VMI provided, connect to that machine instance using the SSH protocol. Once connected, it requires the students to write a script to enter the data folder, which includes gene-sequencing input files and print the first five line of each file remotely. The same exercise can be applied if the VMI is installed on a local machine using virtualization software (e.g. Oracle VirtualBox). In this case, the Terminal program of the VMI can be used to do the exercise.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Activity/Lab
Lecture Notes
Provider:
CUNY Academic Works
Provider Set:
Queensborough Community College
Date Added:
04/11/2023
"Designing Computational Biology Workflows with Perl Part 2
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This material briefly reintroduces the DNA double Helix structure, explains SNP and INDEL mutations in genes and describes FASTA, FASTQ, BAM and VCF file formats. It also explains the index creation, alignment, sorting, marking duplicates and variant calling steps of a simple preprocessing workflow and how to write a Perl script to automate the execution of these steps on a Virtual Machine Image.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Activity/Lab
Lecture Notes
Provider:
CUNY Academic Works
Provider Set:
Queensborough Community College
Date Added:
04/11/2023
Designing Computational Biology Workflows with Perl Part 2b
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This material introduces the AWS console interface, describes how to create an instance on AWS with the VMI provided and connect to that machine instance using the SSH protocol. Once connected, it requires the students to write a script to automate the tasks to create VCF files from two different sample genomes belonging to E.coli microorganisms by using the FASTA and FASTQ files in the input folder of the virtual machine. The same exercise can be applied if the VMI is installed on a local machine using virtualization software (e.g. Oracle VirtualBox). In this case, the Terminal program of the VMI can be used to do the exercise.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Activity/Lab
Lecture Notes
Provider:
CUNY Academic Works
Provider Set:
Queensborough Community College
Date Added:
04/11/2023
Designing Scissor Jaws in Fusion : 11 Steps (with Pictures)
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

In this Instructable I will go through my process of designing and building these little scissor mechanism toys in Fusion 360.

Subject:
Career and Technical Education
Computer Science
Computer, Networking and Telecommunications Systems
Electronic Technology
Material Type:
Activity/Lab
Date Added:
04/11/2023
Designing and Packaging a Distance-Sensing Product
Read the Fine Print
Educational Use
Rating
0.0 stars

Students begin by following instructions to connect a Sunfounder Ultrasonic Sensor and an Arduino Microcontroller. Once they have them set up, students calibrate the sensor and practice using it. Students are then given an engineering design problem: to build a product that will use the ultrasonic sensors for a purpose that they all specify. Students will have to work together to design and test their product, and ultimately present it to their classmates.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Engineering
Mathematics
Measurement and Data
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Date Added:
11/29/2018
Designing the Digital World
Unrestricted Use
CC BY
Rating
0.0 stars

The book offers a blend of theory and practice in guiding readers to apply design thinking principles to solving some of our world’s biggest problems. At the same time, readers are encouraged to become aware of new and emerging technologies that make prototyping and applying solutions a reality.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Information Science
Visual Arts
Visual Arts and Design
Material Type:
Textbook
Provider:
Open Press at NUI Galway
Author:
Eileen Kennedy
Date Added:
05/31/2021
Differentiating Between Open Access and Open Educational Resources
Unrestricted Use
CC BY
Rating
0.0 stars

Differentiating open access and open educational resource can be a challenge in some contexts. Excellent resources such as "How Open Is It?: A Guide for Evaluating the Openness of Journals" (CC BY) https://sparcopen.org/our-work/howopenisit created by SPARC, PLOS, and OASPA greatly aid us in understanding the relative openness of journals. However, visual resources to conceptually differentiate open educational resources (OER) from resources disseminated using an open access approach do not currently exist. Until now.

This one page introductory guide differentiates OER and OA materials on the basis of purpose (teaching vs. research), method of access (analog and digital), and in terms of the relative freedoms offered by different levels of Creative Commons licenses, the most common open license. Many other open licenses, including open software licenses also exist.

Subject:
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Diagram/Illustration
Provider:
Virginia Tech
Provider Set:
VTech Works
Author:
Walz Anita
Date Added:
06/12/2023
Digital Images: The Universe Exposed!
Read the Fine Print
Educational Use
Rating
0.0 stars

For most of human history, recording a star meant describing it with words or drawing a picture. The 19th-century invention of photography changed that—only to be revolutionized by digital imaging. This Moveable Museum article, available as a six-page printable PDF file, takes a look at the technology of digital imaging. It discusses how digital images are pictures stored as numbers and explains how computer manipulation can enhance images and reduce distortion. Some suggested resources are provided for further research.

Subject:
Astronomy
Computer Science
Computer, Networking and Telecommunications Systems
Earth and Space Science
Material Type:
Data Set
Provider:
American Museum of Natural History
Provider Set:
American Museum of Natural History
Date Added:
04/27/2023
Digital Media (07:01): Introduction
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

The first video in the digital media series. Digital Media is defined as: any media that are encoded in a machine-readable format. It can be created, viewed, distributed, modified and preserved on computers.

In this lesson we will look at the following:
-Digital Publications
-Digital Audio
-Digital Graphics
-Digital Photography
-Digital Video

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Media (07:02): Digital Publications
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

We continue our look at digital media with digital publications. We examine eBooks, self publishing, two great authors, the death of traditional newspapers, blog and microblogs.

Links from Video:
-http://www.createspace.com/
-http://www.lulu.com/
-http://jlbourne.com/
-http://monsterhunternation.com/
-https://wordpress.com/
-https://www.tumblr.com/
-https://www.facebook.com/mrfordsclasslearning
-https://twitter.com/mrfordsclass

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Media (07:03): Foundations of Digital Audio
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

Part 1 of 2 focusing on digital audio. This is part of our Introduction to Computers - Digital Media lessons.

This lesson looks at:
-Sampling Rate
-Bit Depth
-Mono/Stereo/Surround
-Recording formats

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Media (07:04): Digital Audio Production
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

Part 2 of 2 focusing on digital audio. This is part of our Introduction to Computers - Digital Media lessons.

This lesson looks at how we get audio into and out of the computer:
-Sound cards
-Microphones
-Audio editing software
-Speaker configurations

Links from Lesson:
-http://grooveshark.com/
-http://www.jango.com/
-http://www.pandora.com/
-https://www.spotify.com
-http://www.iheart.com/
-http://audacity.sourceforge.net/

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Media (07:05): Digital Imagining
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

Video 5 of our Digital Media, Introduction to Computers series. In this video we look at digital imagining.

Topics covered:
•Color Modes
•Image File Format
•Digital Cameras
•Image Quality
•Image Editing Software
•Online Photo Albums

Links from Video:
•https://www.flickr.com/
•http://picasa.google.com/
•http://www.shutterfly.com/
•http://www.smugmug.com/
•http://www.tomsguide.com/us/dslr-vs-mirrorless-cameras,news-17736.html
•http://www.gimp.org/

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Media (07:06): Digital Video
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

The last video in our digital media series from Introduction to Computers.

This video looks at the basic of digital video including: frame rate per second, SD/HD, pixels, aspect ratio, things to look for when buying, streaming video, and video editing software. We also give out digital media picks.

Links from Video:
-http://www.videomaker.com/
-File Format http://bit.ly/1m5gMVM
-http://www.hulu.com/
-http://vimeo.com/
-https://www.netflix.com
-http://www.ustream.tv/
-http://audacity.sourceforge.net/
-http://www.mediacollege.com/
-http://www.bhphotovideo.com/

Subject:
Business and Communication
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Date Added:
05/02/2023
Digital Project Preservation Plan: A Guide for Preserving Digital Humanities / Digital Scholarship Projects
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.

This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.

The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.

Subject:
Arts and Humanities
Computer, Networking and Telecommunications Systems
Graphic Arts
Graphic Design
Information Science
New Media and Technology
Visual Arts and Design
Material Type:
Reading
Student Guide
Teaching/Learning Strategy
Textbook
Author:
Miller A
Date Added:
05/03/2023