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Investigating Extreme Weather Events with Interactive Activities
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CC BY-SA
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This article highlights resources that can be used to supplement lessons on extreme weather, including games and video clips. The article appears in the free, online magazine for K-Grade 5 teachers Beyond Weather and the Water Cycle. The magazine focuses on the essential principles of climate science.

Subject:
Ecology
Education
Life Science
Mathematics
Physical Science
Physics
Material Type:
Activity/Lab
Game
Lesson Plan
Teaching/Learning Strategy
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Weather and the Water Cycle
Date Added:
04/08/2023
KIT DIDÁTICO ViVa:  VIVENDO NAS VÁRZEAS DO ALTO SOLIMÕES.
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CC BY-NC-ND
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O kit didático ViVa - Vivendo nas Várzeas do Alto Solimões está organizado sob a forma de sequência didática e tem como objetivo facilitar a aprendizagem reflexiva e crítica dos discentes no que tange ao cotidiano de agricultores familiares, que vivem em ambientes de várzea. O material baseia-se nas concepções epistemológicas e pedagógicas defendidas por Edgar Morin e Paulo Freire, que primam pela contextualização do conhecimento, logo esse material didático foi construído a partir do cotidiano dos agroecossistemas familiares de várzea do Alto Solimões. No entanto, o mesmo pode ser utilizado por professores de outras regiões que desejam construir com seus discentes novos saberes, ou como modelo de replicação teórica-metodológica para confecção de novos materiais, contextualizados às características de cada lugar. O kit didático ViVa é composto por: a) Este Guia de Orientações ao professor; b) Uma Cartilha; c) Um Jogo de Tabuleiro com instruções; e d) Um CD com os itens acima disponíveis em mídia. O kit didático foi formulado para se trabalhar a temática “Gestão de Agroecossistemas Familiares” em sala de aula, no entanto, por ser a Agricultura Familiar um tema transversal, o kit pode ser trabalhado de forma inter e transdisciplinar por professores de distintas áreas de formação. A cartilha apresenta em seu arcabouço conteúdos, como: Agroecossistemas Familiares; Várzeas; Pulso das Águas/Ciclo Hidrológico; Cultivos Agrícolas; Extrativismo Vegetal; Extrativismo Animal; Criação Animal; Instrumentos, Organização, Processos e Estratégias de Trabalho; Unidades de medida locais; Comercialização Agrícola; e Conservação. A cartilha faz uso de ilustrações pertinentes aos conteúdos abordados, que foram feitas a partir de fotografias dos agroecossistemas, permitindo uma aproximação maior entre teoria e prática. Quanto ao jogo didático, ele apresenta em seu tabuleiro as cinco principais atividades agrícolas realizadas nos agroecossistemas de várzea do Alto Solimões, bem como a influência do pulso das águas ou ciclo hidrológico na dinâmica de trabalho dos agricultores familiares. Além disso, o jogo também estabelece a possibilidade de eventos bons ou ruins aos jogadores, correlacionando esses eventos aos que acontecem nos agroecossistemas de várzea.

Subject:
Agriculture
Agriculture and Natural Resources
Business and Communication
Computer, Networking and Telecommunications Systems
Economics
Education
Information Science
Management
Social Science
Material Type:
Diagram/Illustration
Full Course
Game
Teaching/Learning Strategy
Textbook
Author:
Adiny Heimy Muller Cordeiro
Ayrton Luiz Urizzi Martins
Lúcia Helena Pinheiro Martins
Date Added:
05/03/2023
Kindergarten Math Lessons and Activities
Unrestricted Use
CC BY
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Featured are lessons and activities designed to be done with guidance from a parent or teacher. Have your child engage in the activities below, and watch as they develop the fundamental skills necessary for elementary-level math.

Subject:
Mathematics
Material Type:
Activity/Lab
Diagram/Illustration
Game
Teaching/Learning Strategy
Date Added:
04/08/2023
Le Parcours de la biodiversit��: A Jigsaw Activity on Biodiversity
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CC BY-NC-SA
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In this jigsaw activity, students of intermediate-level French will divide into five groups to become experts on each of the five biodiversity questions featured on the Curiosphere website. They will proceed to explain their assigned aspect of the issue to a small group of students.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Starting Point (SERC)
Date Added:
04/12/2023
Learn Arabic
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Educational Use
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Learn Arabic is a website that aims to teach Arabic via games and activities. Members can compete for top spots as they earn badges by completing lessons. The lessons start with the alphabet and all of its variations and move up through simple words and phrases. Plans are in the works to add more complicated lessons for intermediate and advanced learners. Lessons include interactive books, videos, games, vocabulary lists, and more depending on the lesson. Users can sign up for Arabic tips emailed to them. The site includes a blog as well.

Subject:
Arts and Humanities
English Language Arts
Language, Grammar and Vocabulary
Languages
World Languages
Material Type:
Activity/Lab
Game
Interactive
Lecture
Reading
Provider:
LearnArabic
Date Added:
03/29/2023
Let's Go to Market: Lesson 1 Exposure Activity, Unit 6 Food Products and Processing, DIGS AmeriCorps Curriculum CSU
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Educational Use
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Let's Go to Market. This is the Lesson 1 Exposure Activity, from Unit 6 Food Products and Processing, from the DIGS (Developing Individuals, Growing Stewards) AmeriCorps Curriculum from CSU. The curriculum focuses on introducing students in grades 3-5 to Colorado agriculture, industry and environmental issues. The curriculum is matched to State Standards 2021. The curriculum upon request. Visit: https://engagement.colostate.edu/programs-old/developing-individuals-growing-stewards/

Subject:
Agribusiness
Agriculture
Agriculture and Natural Resources
Agriculture, Natural Resources and Energy
Applied Science
Biology
Business and Communication
Career and Technical Education
Comprehensive Health and Physical Education
Cooking, Food Science and Safety
Culinary Arts
Ecology
Economics
Entrepreneurship
Environmental Science
Environmental Studies
Family and Consumer Science
Health, Medicine and Nursing
Hospitality, Tourism and Social Service Careers
Life Science
Nutrition
STEAM
Social Science
Sociology
Material Type:
Activity/Lab
Game
Lesson
Lesson Plan
Simulation
Provider:
CSU Extension Office
Provider Set:
AmeriCorps
Date Added:
02/24/2023
Med Myst: Disease Defenders
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Educational Use
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In MedMyst: Disease Defenders, players can choose to train with an epidemiologist, microbiologist, or veterinarian to learn how these experts work as a team to solve infectious disease outbreaks while using the scientific method. Each expert path has its own learning objectives and stresses different parts of the scientific method.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Med Myst: Mission 1, Orientation at O.R.B.
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Educational Use
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This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In this challenge, students will perform experiments to identify the germ responsible for a fungal disease. Students will follow rules or postulates worked out by Dr. Koch in the late 1800s for establishing whether a specific germ causes a particular infectious disease: 1. The suspected pathogen must be present in every case of the disease; 2. The suspected pathogen must be isolated from the host and grown in pure culture; 3. The disease must be reproduced when a pure culture of the suspected pathogen is inoculated into a healthy susceptible host; 4. The same pathogen must be recovered from the newly infected host. The Germ Theory of Disease holds that germs or microorganisms cause infectious diseases. Funded through the National Center for Research Resources and the National Institute of Allergy and Infectious Diseases.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Interactive
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Med Myst: Mission 2, Peril in Prokaryon
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Educational Use
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This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Two: Peril in Prokaryon, students learn about infectious pathogens and epidemiology while investigating a cholera outbreak.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Case Study
Game
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Med Myst: Mission 3, Nemesis in Neuropolis
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Educational Use
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This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Three: Nemesis in Neuropolis, students learn about viruses and vaccines while investigating a smallpox case.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Med Myst: Mission 4, Malady in Mabuufo
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Educational Use
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This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Four: Malady in Mabuufo, students learn about malaria, the history of malaria research, and disease vectors.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Med Myst: Mission 5, Zero Hour Zoonoses
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Educational Use
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This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Five: Zero Hour Zoonoses, students learn about zoonotic pathogens and the diseases they cause, while trying to prevent a bioterror attack.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
05/11/2023
Migrating Monarchs
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CC BY-SA
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Thousands of orange and black shapes flutter through the trees. Welcome to one of the few wintering homes of the monarch butterfly. Also in: Spanish

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Arizona State University School of Life Sciences
Provider Set:
Ask A Biologist
Date Added:
08/12/2009
Mission: Creating Gender-Responsive Learning Environment Virtual Exhibition
Unrestricted Use
Public Domain
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This is the Output of the Etwinning Project Mission: Creating Gender-Responsive Learning Environment.
When developing gender-responsive learning environment through the project, we will try to provide a complete and holistic picture of each unique situation as it relates to women, girls, men and boys.
While there are many gender-based barriers to education—socio-economic, cultural, and institutional—the project will focus on practical tools that individual teachers, directors, educators can put to immediate use in their classrooms, organization or even workplace. It addition, it contains key definitions related to gender and education, references to international commitments to gender equality in education, and a list of supplementary online resources and suggested reading materials.
We hope that this project will help to raise awareness, spark discussions, and encourage sensitive and productive learning environments for students of all genders and stages.

Subject:
Arts and Humanities
Education
English Language Arts
Journalism
Language Education (ESL)
Languages
New Media and Technology
Reading Foundation Skills
Material Type:
Activity/Lab
Diagram/Illustration
Game
Interactive
Lecture Notes
Reading
Date Added:
04/05/2023