This activity guides students through the evaluation of a website that they …
This activity guides students through the evaluation of a website that they have created to see if it is accessible for users with disabilities. Students will simulate a number of different disabilities (e.g. visual impairments, color blindness, auditory impairments, motor impairments) to see if their website is accessible; they will also use automated W3 and WAVE tools to evaluate their sites. Students will consider the needs of users with disabilities by creating a persona and scenario of a user with disabilities interacting with their site. Finally, students will write up recommendations to change their site and implement the changes.
Comments Although this activity can be used in isolation, it is intended to be part of a series guiding students towards the creation of a front-end of a website. The series (all published as OER) consist of:
a) Needfinding b) Personas, Scenarios and Storyboards c) Front-end Website Design and Development d) Accessibility Evaluation
This presentation introduces Computer Science students to the notion of accessibility: developing …
This presentation introduces Computer Science students to the notion of accessibility: developing software for people with disabilities. This lesson provides a discussion of why accessibility is important (including the legal, societal and ethical benefits) as well as an overview of different types of impairments (visual, auditory, motor, neurological/cognitive) and how developers can make their software accessible to users with those disabilities. This lesson includes videos and links to readings and tutorials for students.
Comments These slides use Poll Everywhere polls; to use them, create your own Poll Everywhere account and duplicate the polls.
These slides are used to guide a discussion with students introducing them …
These slides are used to guide a discussion with students introducing them to the notion of public interest technology and coding for the public good. The lesson is intended to spark a discussion with students about different sorts of technology and their societal ramifications.
Comments Note that these slides use Poll Everywhere polls; to use them, you will need to create your own Poll Everywhere account.
This activity helps student design and develop a front-end of a website, …
This activity helps student design and develop a front-end of a website, from wireframes through HTML/CSS/Javascript. It includes design questions for students, including the invocation of Ben Schneiderman's eight golden rules for interface design.
Note: this activity assumes prior knowledge of web development. Since this activity is designed for an HCI course, with a focus on interface design, students are not expected to create a back-end for it. This activity can obviously be modified for a full-stack experience.
Comments Although this activity can be used in isolation, it is intended to be part of a series guiding students towards the creation of a front-end of a website. The series (all published as OER) consist of:
a) Needfinding b) Personas, Scenarios and Storyboards c) Front-end Website Design and Development d) Accessibility Evaluation
Welcome to Music 1300, Music: Its Language History, and Culture. The course …
Welcome to Music 1300, Music: Its Language History, and Culture. The course has a number of interrelated objectives: 1. To introduce you to works representative of a variety of music traditions.These include the repertoires of Western Europe from the Middle Agesthrough the present; of the United States, including art music, jazz, folk, rock, musical theater; and from at least two non-Western world areas (Africa, Asia, Latin America, the Caribbean, the Middle East, Indian subcontinent). 2. To enable you to speak and write about the features of the music you study,employing vocabulary and concepts of melody, rhythm, harmony, texture, timbre,and form used by musicians. 3. To explore with you the historic, social, and cultural contexts and the role of class, ethnicity, and gender in the creation and performance of music,including practices of improvisation and the implications of oral andnotated transmission. 4. To acquaint you with the sources of musical sounds—instruments and voices fromdifferent cultures, found sounds, electronically generated sounds; basic principlesthat determine pitch and timbre. 5. To examine the influence of technology, mass media, globalization, and transnationalcurrents on the music of today. The chapters in this reader contain definitions and explanations of musical terms and concepts,short essays on subjects related to music as a creative performing art, biographical sketchesof major figures in music, and historical and cultural background information on music fromdifferent periods and places.
This activity guides students through the process needfinding to identify areas of …
This activity guides students through the process needfinding to identify areas of need for their creation of a technology for the "public good." Students will conduct contextual inquiry to identify the needs of their target audience.
Comments Although this activity can be used in isolation, it is intended to be part of a series guiding students towards the creation of a front-end of a website. The series (all published as OER) consist of:
a) Needfinding b) Personas, Scenarios and Storyboards c) Front-end Website Design and Development d) Accessibility Evaluation
This activity guides students towards the creation of personas, scenarios and storyboards …
This activity guides students towards the creation of personas, scenarios and storyboards for a product/website that they are creating.
Comments Although this activity can be used in isolation, it is intended to be part of a series guiding students towards the creation of a front-end of a website. The series (all published as OER) consist of:
a) Needfinding b) Personas, Scenarios and Storyboards c) Front-end Website Design and Development d) Accessibility Evaluation
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