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Computer Networking: Principles, Protocols and Practice
Unrestricted Use
CC BY
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This open textbook aims to fill the gap between the open-source implementations and the open-source network specifications by providing a detailed but pedagogical description of the key principles that guide the operation of the Internet.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Textbook
Provider:
The Saylor Foundation
Provider Set:
Saylor Textbooks
Date Added:
04/11/2023
Computer Networks: A Systems Approach
Unrestricted Use
CC BY
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Suppose you want to build a computer network, one that has the potential to grow to global proportions and to support applications as diverse as teleconferencing, video on demand, electronic commerce, distributed computing, and digital libraries. What available technologies would serve as the underlying building blocks, and what kind of software architecture would you design to integrate these building blocks into an effective communication service? Answering this question is the overriding goal of this book—to describe the available building materials and then to show how they can be used to construct a network from the ground up.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Textbook
Author:
Bruce Davie
Larry Peterson
Date Added:
04/11/2023
Computer Organization and Design Fundamentals Series
Conditional Remix & Share Permitted
CC BY-NC-SA
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For all intents and purposes, this show is the fourth edition of the textbook Computer Organization and Design Fundamentals by David Tarnoff. Since the first edition came out in 2005, the PDFs have been made free for download to anyone interested in computer organization. With the trend toward audio and video instructional material, it was time for an update.

The presentation of the material in this series will be similar to that of the original textbook. In the first third, we will discuss the mathematical foundation and design tools that address the digital nature of computers. This will include an introduction to the differences between the physical world and the digital world, how those differences affect the way the computer represents and manipulates data, and the use and design of digital logic and logic gates. In the second third, the fundamentals of the digital logic and design will be used to design common circuits such as binary adders, describe checksums and cyclic redundancy checks, network addressing, storage devices, and state machines. The final third will examine the top-level view of the computer. This will include a discussion of the memory hierarchy and its components, the components of a CPU, and maybe even a discussion of assembly language along with some examples.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Lecture
Provider:
East Tennessee State University
Date Added:
04/11/2023
Computer Science I - Version 1.3.7
Conditional Remix & Share Permitted
CC BY-SA
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0.0 stars

This textbook covers the traditional introductory Computer Science I topics but takes a unique approach. Topics are covered in a language-agnostic manner in the first part with supplemental parts that cover the same concepts in a specific language. The current version covers C, Java, and PHP. This textbook as been used in several Computer Science I sections over multiple years at the University of Nebraska-Lincoln.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Textbook
Date Added:
04/11/2023
Computer Science K-12 Learning Standards
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CC BY-NC-SA
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Effective and relevant computer science education is essential to achieving our vision that “every student is ready for college, career, and life.” While attention to computer science education has increased in recent years, a lack of awareness about its content and potential impact is widespread. The Washington State Computer Science K–12 Learning Standards are designed to enhance teacher understanding and improve student learning so that students are better equipped for college, career, and life.

Washington is committed to implementing high-quality computer science instruction to:

* Increase the opportunity for all students to gain knowledge of computer science.
* Introduce the fundamental concepts and applications of computer science to all students, beginning at the elementary school level.
* Make computer science at the secondary level accessible, worthy of a computer science credit, and/or equivalent to math and science courses as a required graduation credit (see Level 3B of computer science standards).
* Offer additional secondary-level computer science instruction that allows interested students to study facets of computer science in depth and prepare them for entry into a career or college.

Learning standards describe what students need to know and be able to do. Standards are worded broadly to allow flexibility at the district, building, and classroom levels.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Teaching/Learning Strategy
Date Added:
04/11/2023
Computer Science Midterm Paper
Unrestricted Use
CC BY
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The midterm represents the final week of working in Word. You will be asked to complete documents that demonstrate that you understand basic rules and best practices to ensure your online research is reliable as well as demonstrate skill in the proper use of Word features covered during the first 5 weeks of the course.

Skills & Knowledge Attained:
*Time management – You were asked to think about your midterm topic in week 1 and declare it in a post in week 2 and given several weeks to prepare and do the necessary research. Research document should demonstrate the time provided was used to spread out the work so that it was not done in a rush and/or at the last minute.
*Best practices on how to check a website for accuracy and truth as well as appropriateness as research source.
*Proper application of MLA requirements using Microsoft Word Reference features, such as adding footnotes, citations, and generating a bibliography from correctly added citations as well as placement and content of appropriate header and footer.
*The paper should be an original piece of writing based on properly cited online research, that demonstrates understanding of the topic researched and should explain in your own words, using proper spelling and grammar, what you have learned about your chosen topic.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Homework/Assignment
Module
Date Added:
04/11/2023
Computer Systems Security
Conditional Remix & Share Permitted
CC BY-NC-SA
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The text, labs, and review questions in this book are designed as an introduction to the applied topic of computer security (cybersecurity). With these resources students will learn ways of preventing, identifying, understanding, and recovering from attacks against computer systems. This text also presents the evolution of computer security, the main threats, attacks and mechanisms, applied computer operation and security protocols, main data transmission and storage protection methods, cryptography, network systems availability, recovery, and business continuation procedures.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Activity/Lab
Homework/Assignment
Syllabus
Textbook
Date Added:
04/11/2023
Computer Usage and Applications
Unrestricted Use
CC BY
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This core Computer Usage and Applications text provides a survey of computer skills necessary to succeed in professional and academic careers. This includes a survey of Operating Systems, Microsoft Office applications such as Word, Excel, Access and PowerPoint, as well as Google Apps. There is a focus on analyzing and solving business problems in the most efficient way possible. Students are given clear, easy-to-follow instructions for each skill presented and are also provided with opportunities to learn additional skills related to the personal and professional objectives presented. Students will learn the objectives with detailed instruction in the ‘Learn It’ and ‘Practice’ assignments; and expand their knowledge with ‘Master’ and ‘Challenge It’ activities. Students are challenged to use critical thinking to solve real world scenarios. For example, ‘fix-it’ case studies are included so students gain an appreciation for the real world application of these technologies. Computer Usage and Applications is an independent publication and is not affiliated with, nor has it been authorized, sponsored, or otherwise approved by Microsoft Corporation. Our adapted work uses all Microsoft screenshots under fair use. If you plan to redistribute our book, please consider whether your use is also fair use.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Textbook
Provider:
Maricopa Open Digital Press
Author:
Abigail Rusu
Aleta Butler
Jessica Parsons
Date Added:
05/18/2021
Conditionals in Scratch
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will learn how a conditional statement can determine whether specific lines of code will run. Students will continue their Spooky Forest project, adding the ability for the Cat sprite to move when arrow keys are pressed and detect if a sprite touches the edge of the stage (at which point the backdrop will switch).

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Activity/Lab
Date Added:
04/11/2023
Connecting Research Tools to the Open Science Framework (OSF)
Unrestricted Use
CC BY
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This webinar (recorded Sept. 27, 2017) introduces how to connect other services as add-ons to projects on the Open Science Framework (OSF; https://osf.io). Connecting services to your OSF projects via add-ons enables you to pull together the different parts of your research efforts without having to switch away from tools and workflows you wish to continue using. The OSF is a free, open source web application built to help researchers manage their workflows. The OSF is part collaboration tool, part version control software, and part data archive. The OSF connects to popular tools researchers already use, like Dropbox, Box, Github and Mendeley, to streamline workflows and increase efficiency.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Center for Open Science
Date Added:
04/11/2023
Consequences of Low Statistical Power
Unrestricted Use
CC BY
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This video will go over three issues that can arise when scientific studies have low statistical power. All materials shown in the video, as well as the content from our other videos, can be found here: https://osf.io/7gqsi/

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Information Science
Material Type:
Lecture
Provider:
Center for Open Science
Date Added:
04/11/2023
Contents Home   Bookshelves   Computer Science   Operating Systems   Linux - The Penguin Marches On (McClanahan) Linux - The Penguin Marches On
Conditional Remix & Share Permitted
CC BY-NC
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This course and its materials follow the CompTIA Linux+ curriculum and prepares students for that certification.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Full Course
Provider:
LibreTexts
Date Added:
05/02/2023
Control a Servo with Your Phone Using Bluetooth!
Read the Fine Print
Educational Use
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Bluetooth is everywhere—from smartphones to computers to cars. Even though students are exposed to this technology, many are not aware of how they can use it themselves to wirelessly control their own creative projects! For this challenge, students build on what they learned during a previous Arduino maker challenge, Make and Control a Servo Arm with Your Computer, and learn how to control a servo with an Android phone (iPhones do not work with the components used in this challenge). By the end of the exercise, expect students to be wirelessly controlling a servo with a simple phone application!

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
MakerChallenges
Date Added:
05/23/2018
Converting decimal numbers to binary
Conditional Remix & Share Permitted
CC BY-NC-SA
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Learn a technique for converting decimal numbers into binary numbers using just pen, paper, and calculations. Works best for small numbers, since bigger numbers require increasingly more calculations. Created by Pamela Fox.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Material Type:
Lesson
Provider:
Khan Academy
Provider Set:
Code.org
Date Added:
04/11/2023
Create a Cloud-Connected LED Cloud Light Fixture
Read the Fine Print
Educational Use
Rating
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Students put their STEAM knowledge and skills to the test by creating indoor light fixture “clouds” that mimic current weather conditions or provide other colorful lighting schemes they program and control with smartphones. Groups fabricate the clouds from paper lanterns and pillow stuffing, adding LEDs to enable the simulation of different lighting conditions. They code the controls and connect the clouds to smart devices and the Internet cloud to bring their floating clouds to life as they change color based on the weather outside.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Date Added:
05/25/2018
Create and Control a Popsicle Stick Finger Robot
Read the Fine Print
Educational Use
Rating
0.0 stars

Students are introduced to servos and the flex sensor as they create simple, one-jointed, finger robots controlled by Arduino. Servos are motors with feedback and are extensively used in industrial and consumer applications—from large industrial car-manufacturing robots that use servos to hold heavy metal and precisely weld components together, to prosthetic hands that rely on servos to provide fine motor control. Students use Arduino microcontrollers and flex sensors to read finger flexes, which they process to send angle information to the servos. Students create working circuits; use the constrain, map and smoothing commands; learn what is meant by library and abstraction in a coding context; and may even combine team finger designs to create a complete prosthetic hand of bendable fingers.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
MakerChallenges
Date Added:
10/20/2017
Create a screencast
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students create a Power Point presentation on a topic of their choice. Then they make this presentation into a screencast using the free program, called Jing. The students do this by narrating their Power Point using a rubric that I've provided.

Subject:
Computer Science
Computer, Networking and Telecommunications Systems
Education
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Date Added:
04/12/2023
Create water surface using particles
Conditional Remix & Share Permitted
CC BY-NC-SA
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How do we draw a surface of water using only particles? In this video we'll introduce a powerful analogy using heat to help us out.

Subject:
Applied Science
Computer Science
Computer, Networking and Telecommunications Systems
Graphic Arts
Visual Arts and Design
Material Type:
Lesson
Provider:
Khan Academy
Provider Set:
Pixar
Date Added:
04/11/2023