Introduction to shot lighting.
- Subject:
- Applied Science
- Computer Science
- Computer, Networking and Telecommunications Systems
- Graphic Arts
- Visual Arts and Design
- Material Type:
- Lesson
- Provider:
- Khan Academy
- Provider Set:
- Pixar
- Date Added:
- 04/11/2023
Introduction to shot lighting.
Sieve of Eratosthenes allows us to generate a list of primes. Created by Brit Cruise.
Students modify a provided App Inventor code to design their own diseases. This serves as the evolution step in the software/systems design process. The activity is essentially a mini design cycle in which students are challenged to design a solution to the modification, implement and test it using different population patterns The result of this process is an evolution of the original app.
How can we model water using particles?
Short Description:
Students in an undergraduate seminar in Cognitive Science share what they've learned, regarding the state of the field in AI research. While AI work is remarkable, even the most astonishing projects are a far cry from replicating human intelligence. Why is that? Well, for one, humans have yet to pin down their own intelligence.
Long Description:
Students in an undergraduate seminar in Cognitive Science share what they’ve learned, regarding the state of the field in AI research. While AI work is remarkable, even the most astonishing projects are a far cry from replicating human intelligence. Why is that? Well, for one, humans have yet to pin down their own intelligence. While work in AI may eventually point humans towards an answers to pressing questions regarding the nature of consciousness and matters of intelligence, at this present moment, the hard problem of consciousness is still that: a problem without a solution.
Word Count: 17607
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Students are tasked with designing a special type of hockey stick for a sled hockey team—a sport designed for individuals with physical disabilities to play ice hockey. Using the engineering design process, students act as material engineers to create durable hockey sticks using a variety of materials. The stick designs will contain different interior structures that can hold up during flexure (or bending) tests. Following flexure testing, the students can use their results to iterate upon their design and create a second stick.
Build robots with with electrical engineer and private space explorer, Anousheh Ansari
To make realistic water we'll need to soften the particle collisions.
This work explores seven topics from various subject areas (global public health, environmentalism, human rights, political expression, and human predation) through social imagery and data from social media.
This course presents software engineering concepts and principles in parallel with the software development life cycle. Topics addressed include the Software Development Life Cycle (SDLC), software modeling using Unified Modeling Language (UML), major phases of SDLC (Software Requirements and Analysis, Software Design, and Software Testing), and project management. Upon successful completion of this course, the student will be able to: demonstrate mastery of software engineering knowledge and skills, and professional issues necessary to practice software engineering; discuss principles of software engineering; describe software development life cycle models; learn principles of software modeling through UML as a modeling language; identify major activities and key deliverables in a software development life cycle during software requirements and analysis, software design, and software testing; apply the object-oriented methodology in software engineering to create UML artifacts for software analysis and requirements, software design, and software testing; apply project management concepts in a software engineering environment to manage project, people, and product; participate as an individual and as part of a team to deliver quality software systems. This free course may be completed online at any time. (Computer Science 302)
The Software Engineering Program (SEP) is a multi-year, comprehensive, standards-aligned computer science education program for grades 6 to 12. The goals of the program are:
-Increase the number of high school graduates, particularly from traditionally underrepresented groups, that are ready to pursue new and emerging technology-driven roles across industries.
-Develop student computational thinking and problem-solving skills in real-world contexts.
The SEP curriculum gives students instruction and experience in the following areas: computer programming, robotics, web design, physical computing, and game design. SEP students participate in local and central hackathons, and in work-based experiences with major industry leaders and partners.
Introduction to coding theory! Created by Brit Cruise.
The use of space in visual storytelling.
Spec is the default UI framework for Pharo. To build UI’s in Spec existing widgets or even complete UI’s are reused and configured to form a new UI.
This book first shows the basics of Spec and how it enables reuse of UIs. It then treats UI layout in detail before moving on to explaining the management of windows. Some of the more advanced widgets are also discussed as well as the dynamic features of Spec. Lastly, the book also contains a chapter with tips and tricks.
Pamela explains the special predefined ProcessingJS functions that we use for drawing and interaction, like `draw()` and `mouseMoved()`.
Every light sources makes a different kind of rainbow, known as a spectrum.
Now let's explore how we can use springs to represent hair.
Squeak is a modern open-source development environment for the classic Smalltalk-80 programming language. Despite being the first purely object-oriented language and environment, Smalltalk is in many ways still far ahead of its successors in promoting a vision of an environment where everything is an object, and anything can change at run-time.
What are the consequences of any choice? Why do we care?
First we'll explore a single particle under the influence of gravity. Click here to check out the Effects lesson.